Gond (pronounced GAHND), the Lord of All Smiths, is the intermediate deity of craft and smithwork, whose faith is the state religion of Lantan. The church of Gond is tolerated across Faerûn and members are found in both good and evil aligned human populations.

Gond is accepted among the Gnomish pantheon as Nebelun the Meddler, though a small gnomish cult believe that Nebelun is a separate deity.

Temples to Gond are imposing, boxy stone structures surrounded by porticoes. The only internal decorations are sprawling exhibits of items, some of historical interest, some representing the latest work of master crafters. The central altar consists of a massive anvil surrounded by spinning cogs in a giant machine. Backrooms consist of workshops.


  • Actions count. Intentions are one thing, but it is the result that is most important. Talk is for others, while those who serve Gond do.
  • Make new things that work. Become skilled at forging or some craft, and practice making things and various means of joining and fastening until you can create devices to suit any situation or space.
  • Question and challenge the unknown with new devices. New inventions should be elegant and useful.
  • Practice experimentation and innovation in the making of tools and the implementation of processes, and encourage these virtues in others through direct aid, sponsorship, and diplomatic support.
  • Keep records of your strivings, ideas, and sample devices so that others may follow your work and improve on what you leave behind and encourage others, such as farmers and hunters, to think of new tools, improved ways of crafting and using their existing gear, and new ways of doing things.
  • Observe, acquire, and store safely the makings of others and spread such knowledge among the consecrated of Gond.
  • Discuss ideas and spread them so that all may see the divine light that is the Wonderbringer.


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